“Part of being in a creative team is the understanding
that not all of your choices are going to work out,” the statement says. “In
this case, we shifted the game away from campaign mode and built an
economy-based, multiplayer experience. Your feedback from the alpha trial is
clear: We are not making the game you want to play. That is why, after much
difficult deliberation, we have decided to cease production of this version of
the game. Although we deeply respect the great work done by our talented team,
ultimately it’s about getting you the game you expect and deserve.”
Consequentially, the “talented team”, Los Angeles-based
development studio Victory Games, has been disbanded. From what I understand,
alpha is a relatively early playable state of the game and is used to test and
correct any issues that participants deem problematic. Was the project so far
gone in the wrong direction that it was beyond repair?
I don’t have access to alpha, but some are speculating C&C’s
cancellation was due to the F2P monetization method, in that profit projections
were not as high as EA hoped.
It isn’t all bad news though, EA has stated that they plan on
publishing another C&C project in due time, whenever that means.